03 / Material / Planned

Skin

Material painting

Focused by design

A material-painting workspace for giving digital objects a believable surface.

Skin is being shaped as a focused painting and material-authoring application, carrying prepared geometry from technical surface space into expressive finished assets.

  • Layered material painting
  • Channel-aware authoring
  • Game-ready export
Coming to Launcher / month nine

Skin is not being pre-sold. It will join Ghost Kitchen Launcher when there is something useful to evaluate.

See it in the launcher ↗